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The first character is pushed out of the TextField when more than one ch...
Reproduction steps: Open the attached project “TextFieldBug“ Open the scene “Assets/Scenes/Samplescene” Enter the Play mode In the G... Read more
[LEGO Microgame] "Build and Publish" tutorial section title is different...
How to reproduce:1. Create "LEGO Microgame" project2. Load Tutorials3. Scroll to "Build and Publish" tutorial section4. Open that se... Read more
[Windows] Build launches in fullscreen when Fullscreen Mode is Maximized...
Steps to reproduce:1. Open the attached “IN-21756_Actual_Project” project2. Build And Run the project3. Observe the built applicatio... Read more
[Metal] Shader is broken when using SV_PrimitiveID
How to reproduce:1. Open the attached project "Metal PrimitiveID Bug" and load Scene "ReproScene"2. Observe the Scene Expected resul... Read more
Crash on GeometryJobTasks::ScheduleSharedGeometryJobs when changing pref...
Reproduction steps:1. Open the attached project “ParticleCrash“2. Add “PREFABNAME“ to the Hierarchy and select it3. Try to change th... Read more
ArgumentOutOfRangeException for subshaderIndex parameter when trying to ...
Reproduction steps:1. Open the attached “repro-project“ project2. Build And Run the project3. Observe the Console window Expected re... Read more
Player crashes upon launching when using [SerializedField] with variable...
Reproduction steps:1. Open the “2022_2_0f1” project2. Open the “SampleScene” scene3. Build And Run Expected result: Player does not ... Read more
[iOS] Crash on UnityFramework`::ScheduleDependencies() when Graphics Job...
How to reproduce:1. Open the attached Project2. Enable "Graphics Jobs (Experimental)" under Project Settings -> Player -> iOS3... Read more
[Profiler] Mesh memory remains accounted after disposal when using Mesh API
Reproduction steps:1. Open the "MeshMemoryRepro" project2. Open the SampleScene3. Open the Profiler and enter Play Mode4. Select a f... Read more
[VFX Graph] Screen space size not compatible with non uniform scale
Screen space size node doesn't take in consideration Scale resulting in loosing scale behavior.Repro steps:-Create a new VFX-Add a S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved