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Fixed in 2022.2.1f1
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a17
Votes
0
Found in
2022.2.0f1
2023.1.0a16
Issue ID
UUM-22606
Regression
Yes
Player crashes upon launching when using [SerializedField] with variables created from managed plugins types
Reproduction steps:
1. Open the “2022_2_0f1” project
2. Open the “SampleScene” scene
3. Build And Run
Expected result: Player does not crash
Actual result: Player crashes
Reproduced in: 2022.2.0a6, 2022.2.0f1, 2023.1.0a16
Not reproduced in: 2020.3.43f1, 2021.3.16f1, 2022.2.0a5, 2022.2.1f1, 2022.2.2f1, 2023.1.0a17, 2023.1.0a24
Fixed in: 2022.2.1f1, 2023.1.0a17
Reproduced using: Windows 10, Windows 11, macOS 13.0.1 (Intel)
First few crash stack frames:
0x00007FFB9E9A6E31 (UnityPlayer) UnityMain
0x00007FFB9E9A79C0 (UnityPlayer) UnityMain
SymInit: Symbol-SearchPath: '.;C:\Users\oleh.halytskyi\UnityProjects\BuildPossibleCrash\xxx;C:\Users\oleh.halytskyi\UnityProjects\BuildPossibleCrash\xxx;C:\Windows;C:\Windows\system32;SRV_C:\websymbols_http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'oleh.halytskyi'
OS-Version: 10.0.0
C:\Users\oleh.halytskyi\UnityProjects\BuildPossibleCrash\xxx\2022_2_0f1.exe:2022_2_0f1.exe (00007FF66D060000), size: 688128 (result: 0), SymType: '-exported-', PDB: 'C:\Users\oleh.halytskyi\UnityProjects\BuildPossibleCrash\xxx\2022_2_0f1.exe', fileVersion: 2022.2.0.8069
Note: The Player might hang and not respond instead of crashing
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Resolution Note (fix version 2023.1):
Fixed in 2023.1.0a17
Resolution Note (fix version 2022.2):
Fixed in 2022.2.1f1