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"BatchDrawCommand" error is thrown when navigating through Scene view ra...
How to reproduce: 1. Open the “BatchDrawCommand“ project 2. Open the “OutdoorsScene“ 3. On the Scene view, right-click and hold w... Read more
The second set of Gizmos with incorrect Transform is rendered when using...
How to reproduce: 1. Open the attached project “UrpGizmoRendering” 2. Open the “SampleScene” scene 3. Switch to Game View and tur... Read more
Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce: 1. Open the “ATD-2024“ project 2. Open the Game view 3. Observe the Editor Expected result: The Editor is re... Read more
Inconsistent character movement observed in Standalone Build with PS4 co...
Reproduction steps: 1. Open the attached project "ReproProject" 2. Connect a PS4 controller model CUH-ZCT1H or CUH-ZCT1E 3. Build... Read more
[Android] The Player crashes when the project with com.google.android.pl...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
Unnecessary Perforce checkouts occurring when ShaderGUI.ValidateMaterial...
Reproduction steps: 1. Open the attached “repro_IN-71710“ project 2. Open the “OutdoorsScene“ 3. Open the “Assets“ folder in the ... Read more
Inline style values override external style values when VisualElements a...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Bug.unity” Scene 3. Enter the Play Mode 4... Read more
"LockBufferForWrite: Multiple uploads in flight for buffer" message is t...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more
NullReferenceException is thrown when selecting a GameObejct with Volume...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Fase1.unity” Scene 3. Select “Post-Processing... Read more
Shadows flicker when moving the camera when the Far Clipping Plane is gr...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/FlickeringShadows/FlickeringShadows.unity” Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object