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0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

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May 11, 2015

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Version/s: 5.1.0b6

To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more

0
votes
Fixed

[WebGL] Can't compile WebGL project that uses a struct which has an empt...

WebGL

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May 19, 2015

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Version/s: 5.0.2f1

Reproduction steps:1. Open attached project "IL2CPP Bug"2. Build scene "Main" for WebGL3. Build fails Read more

1
votes
Won't Fix

Number of Sub-Emitter particles is higher when Play Mode is on

Visual Effects - Legacy

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Dec 01, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open the "sample" scene (Assets>sample)3. In the Hierarchy expand “subemit... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

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May 10, 2015

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Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

0
votes
Not Reproducible

Crash on GameObject::IsActive when importing or using the "Lost Crypt - ...

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Apr 11, 2024

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Version/s: 2022.3.24f1

Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Observe the crash Alter... Read more

1
votes
By Design

”OnTriggerExit2D” is called after exiting Play Mode when trigger collide...

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Nov 08, 2023

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Version/s: 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13

How to reproduce:1. Open the user’s attached “TriggerBug.zip” project2. Open the "SampleScene" Scene (Assets > Scenes)3. Enter Pl... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

0
votes
Fixed

Crash on block_remove when continuously instantiating and destroying a p...

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Oct 30, 2023

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Version/s: 2022.3.12f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12

Reproduction steps:1. Open the attached “repro-project”2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more

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