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Error "GUI Error: Invalid GUILayout state" when using BeginVertical
Reproduction steps: 1. Open user's attached project 2. Select GameObject in the Hierarchy 3. In the Inspector find Script Compone... Read more
GUIUtility.hotControl changes when drawing a button using GUILayout
Reproduction steps: 1. Open the user's attached "Test.zip" project 2. Open the "SampleScene" Scene 3. Select the "Test" GameObject 4... Read more
IL2CPP Build fails when UniTask variable is declared in the struct
Reproduction steps: # Open the attached project (“IL2CPPUniTaskBug.zip“) # Select Scene Assets/Scenes/SampleScene # Build Proje... Read more
Dragging and dropping a uss file to a folder in the Project window moves...
Reproduction steps: 1. Open the attached ‘UIElements’ project 2. Drag and drop the ‘Assets/Editor/Resources/EmptyStylesheetComplex... Read more
[ChromeOS] Unity app can be autorotated when native autorotation is locked
How to reproduce: # Open orientations project, which link is in the comments # When selected platform is Android, make sure that... Read more
[VFX Graph] Blend direction ArcSphere bug
Blend direction with ArcSphere makes particles disappear Comes with new ArcSphere integration Repro steps: * Open unity and c... Read more
Error "Could not create asset from Packages/com.unity.postprocessing/Pos...
How to reproduce: 1. Create a new Unity project 2. Go to Window > Package Manager 3. In Package Manager select the "+↓" button ... Read more
Label with Dynamic Color is not getting Playmode tint in the UI Builder ...
How to reproduce: 1. Open the user attached project 2. Go to the Unity > Preferences > Colors 3. Change the Playmode tint color to a... Read more
Mesh.CombineMeshes discards empty sub-meshes when 'mergeSubmeshes' is se...
Reproduction steps: 1. Open the attached ‘8224' project 2. Go to the ‘Window → General → Test Runner’ 3. Click on the ‘Run All’ butt... Read more
[Linux] MacOS build fails for every architecture when the project contai...
How to reproduce: # Create a new project # Extract the attached “StreamingAssets.zip“ file # Add the extracted folder to the pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object