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0
votes
Fixed

[LineRenderer] LineRenderer auto UV calculation can't do stretched textu...

Shuriken

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Apr 20, 2017

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Version/s: 5.5.2p2

The new LineRenderer (Unity 5.5 or later) doesn't have functional parity with the old LineRenderer (Unity 5.4 or earlier). In the ol... Read more

0
votes
Not Reproducible

Editor Crashes when Deep Profiling is being entered while using ContentS...

Profiling

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Mar 29, 2017

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Version/s: 5.5.2p4

To reproduce:1. Open attach project;2. Open Scene3D.unity;3. Enable deep profiling in the editor Expected result: Editor should not ... Read more

4
votes
Duplicate

[iOS] Vertex shaders are recompiled at runtime even when using Preloaded...

Shaders

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Apr 13, 2017

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Version/s: 5.5.2p2

Reproduction Steps:1. Open User's project2. Build to iOS3. Open Xcode project4. Run Profiler - "Metal System Trace"5. Inspect the "S... Read more

0
votes
Duplicate

Material Asset Bundle contains texture when texture's type is Sprite

Asset Bundles

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Apr 06, 2017

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Version/s: 5.5.2p2

Reproduction steps:1) Download and open attached project ("ABDemo.zip")2) Build asset bundles (upper menu: AB\Build)3) Open file exp... Read more

0
votes
By Design

Huge scene load time when there is and object with specific shader

Asset and Scene Management

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Apr 20, 2017

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Version/s: 5.5.1p2

Reproduction steps:1. Open project attached(Repro.zip).2. Open scene "0" from Assets folder.3. Press play. Expected result: Game wil... Read more

2
votes
Not Reproducible

WWW does not use OS Proxy Settings

WebRequest

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Apr 19, 2017

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Version/s: 5.5.0f3

Read more

0
votes
By Design

"Scene(s) Have Been Modified" is not shown when Scene was modified from ...

Editor - Other

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Apr 19, 2017

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Version/s: 5.5.1f1

User is not asked whether to save scene modifications or not when closing the scene, which was modified from the script (run from th... Read more

3
votes
Won't Fix

Unity doesn't fully support Khmer Fonts

Graphics - General

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Mar 13, 2017

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Version/s: 5.5.0f3

Repro Steps: 1. Install Khmer font2. Open Unity and create a new project3. Import the Khmer "true type font" file into your assets4.... Read more

0
votes
By Design

When using Conditional Attribute, string is not shown in the console

Scripting

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Apr 18, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open the attached project;2. Open myscene.unity scene;3. Enter a play mode; Expected results: there should be ... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more

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