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Crash on mono_array_length when switching to a custom iOS build profile
How to reproduce: 1. Open the attached "CrashRepro" project 2. Go to Build Profiles (File > Build Profiles) 3. Select iOS from th... Read more
Black bars appear around the main view when Player is in Fullscreen mode
Reproduction steps: 1. Open the “IN-77438.zip” project 2. Build and Run the project 3. Enter Fullscreen mode in the Player 4. Ob... Read more
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab ...
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab pass: 80 / 92)" is thrown and the Game view becomes corrupte... Read more
[Quest] Editor freezes at IntegratedSubsystem.DestroySubsystem() when di...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Uncheck “Ini... Read more
A "TextMesh Pro Essential Resources are missing" Console error is thrown...
How to reproduce: 1. Create a new project 2. Open the Project Settings 3. Import the Essential Resources (if required and allowed... Read more
IUnityGraphicsMetal.CurrentCommandEncoder() returns NULL when the DepthT...
How to reproduce: 1. Open the “IN-77869_repro“ project 2. Open the “scene“ 3. Enter Play Mode 4. Observe the GameView Expecte... Read more
Crash on free_alloc_internal when clearing Shader variants in certain pr...
How to reproduce: 1. Open the attached "ShaderCrashRepro" project 2. Open Project Settings… > Graphics 3. Press Save to asset 4.... Read more
Incorrect description is shown when viewing the Tooltip of USS property ...
Reproductions steps: 1. Open the attached “USSToolText.zip” project 2. Double click on the “test.uxml” in the Project Window 3. E... Read more
Release 1.8.16 crashes during optimisation
Release 1.8.16 issue, the attached 7zip (unpacked to c:\ ) appears to repeat the issue with the bcl command line {{+burstc @/c/repro... Read more
[Android] LocationService stuck Initializing with new InputSystem
1. What happened When Active Input Handling is set to Input System Package (new), Input.location.status remains stuck in the 'Initi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects