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Clean Build “Replace” button does nothing when pressed and building a pr...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
"Trying to access the DPI setting of a visual element that is not on a p...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure Hierarchy V2 is enabled (Unity > Setting... Read more
Material properties List in UI Builder window is rendered with artifacts...
Steps to reproduce: Open the attached project Open the NewUXMLTemplate asset Select the Button element In the UI Builder's Inspector... Read more
Toolbar Quality dropdown menu shows deleted Levels title when the delete...
How to reproduce:1. Create a new Unity Project2. In Toolbar settings, go to Unity Editor > Quality and add the Quality dropdown m... Read more
Crash with multiple stack traces when opening scenes with a certain Plug...
How to reproduce:1. Open the attached “IN-126931” project2. Open the “01-Scene_Init“ scene (Assets > “00-Projects” > “01-Auto”... Read more
Pressing “+” button in search field in Asset Store Search window throws ...
Steps to reproduce:1. Create new Unity project2. Open Search window with Asset Store search (Window > Search > Asset Store)3. ... Read more
Scene tooling becomes whited out when depth and stencil is disabled and ...
How to reproduce:1. Create a new project2. Navigate to Android Player Settings (Project Settings → Player → Android Tab)3. In Resolu... Read more
Crash on D3D12Fence::Wait when selecting a tilemap inside a Prefab
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Pf_room_Containment” Prefab through the Project window3. Select... Read more
"Sorry...that page seems to be missing" is shown on the browser when cli...
How to reproduce:1. Create or open a Unity project2. Install the Splines (com.unity.splines) package3. Create an empty GameObject in... Read more
PhysicsRaycaster ray length is incorrect when casting from rotated Camera
How to reproduce:1. Open the attached “IN-131605“ project2. Enter Play mode3. In Game view, hover the mouse pointer over the “Cube1”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings