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Some of the UI Toolkit Debugger properties scale incorrectly when resizi...
How to reproduce:1. Open the attached user project2. Open the UI Toolkit Debugger window (Window>UI Toolkit>Debugger)3. Select... Read more
[SRP UI] Additional properties get highlighted during playmode
Very minor issue, but clarified with UX to be sure it's a bug. HDRP and URP Repro: 1) Open any HDRP project 2) Select the Directiona... Read more
[Linux] Crash on d_print_comp_inner when opening "Karting Microgame" tem...
Reproduction steps:1. Create a project using the “Karting Microgame” template2. Open the project Expected result: The project opensA... Read more
[HDRP] Volume curves have impact even if they are disabled
Repro: 1) Add volumetric clouds to any scene. 2) Adjust the Erosion curve 3) Disable the property Expected result: When you toggle t... Read more
[Volumes] Revert property doesn't work on AnimationCurves parameters.
Repro: 1) Add exposure to any HDRP project 2) Switch mode to Curve Mapping 3) Change any curve parameter 4) Right click->Revert P... Read more
[HDRP] Volumetric clouds Erosion curve name is misleading
We have 2 similarly named properties: Erosion Factor - controls small details on the edges of the clouds Erosion Curve - controls th... Read more
Icons get replaced by blue squares when opening Package Manager
Reproduction steps:1. Create a new project2. Open Window → Package Manager Expected result: There are no blue squares in the Package... Read more
Package Manager doesn't show packages under the "Custom" tab when the pa...
Reproduction steps:1. Open the attached project “PackagesIssue”2. Open Window → Package Manager Expected result: The local packages ... Read more
ObjectDisposedException is thrown when resizing an array drawn in a cust...
Reproduction steps:1. Open the “My project“ project2. Select the “another-behaviour“ GameObject3. Set the “Behaviours” array size to... Read more
Can't put the cursor on last character of a line
Summary:Use a multiline TextField with WordWrap enable. Extra Notes:The cursor is positioned using the origin of the corresponding c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject