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Crash in vkCreatePipelineLayout on adreno devices when using Vulkan
Reproduction steps: 1. Open the attached project 2. Build and Run the project on an Android device 3. Wait for 15 seconds Expe... Read more
Editor crashes when drawing additional mesh after restarting Play mode
Reproduction steps: 1. Open user attached Project 2. Press Play 3. Click "Keyboard" 4. Click in the middle of the screen 5. Hover on... Read more
Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...
How to reproduce: 1. Create new URP or HDRP project 2. Find Main Camera in Hierarchy and select it 3. Under Rendering change Anti-al... Read more
[Backport] [UI Toolkit] Child Label of Visual Element gets height set to...
Reproduction steps: 1. Open the user attached project 2. Open "UI/SpacesControlsUI" in UI Builder 3. Enable Preview 4. Hover over th... Read more
On WebGL Player spatial audio (3D Sound Settings) does not change direct...
How to reproduce: 1. Open the user's attached “New Unity Project (1).zip” project 2. Open the “SampleScene” Scene 3. Switch platform... Read more
Mesh.GetIndexBuffer() requires Mesh's 'Read/Write' flag to be enabled to...
Reproduction steps: 1. Open the attached 'GetIndexBuffer' project 2. Open the 'SampleScene' 3. Observe the 'Assets\Body mesh.fbx'... Read more
Play, Pause, Skip Frame buttons in the Toolbar don't have Tooltips when ...
How to reproduce: 1. Create a new Unity project 2. In the Toolbar hover over the Play button Expected results: Tooltip appears Actu... Read more
UI Elements do not respond to user interaction when playing in Fullscree...
How to reproduce: 1. Open the user-attached project 2. Open the Game View 3. Make sure “Fullscreen on” is selected 4. Enter Play... Read more
Cannot adjust zoom properly when sprites are either too big or too small...
Reproduction steps: # Open attached Project # Open Tile palette: Window > 2D > Tile Palette # Observe that all tiles are visible # ... Read more
visualTreeAssetSource is null when the element is not at the root of the...
Reproduction steps: 1. Open the attached project (IN-6324_UpdatedRepro.zip) 2. Open the SampleScene.unity Scene, located in the /Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object