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Crash on TypeTreeIterator::Children() when renaming a corrupted asset wh...
Reproduction steps:1. Open the attached project ("UpdatedRepro")2. Go to Project Settings -> Editor3. Make sure that Asset Serial... Read more
Cameras (Camera.targetDisplay) render only to Display 0 in the Player wh...
Reproduction steps:1. Make sure at least two displays are available for testing2. Open the attached “IN-90909.zip” project3. Go to F... Read more
[Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adre...
Steps to reproduce:1. Open the attached user's project "CameraOpaqueBug.zip"2. Switch to Android Platform3. Make sure Vulkan is set ... Read more
Loading animations are hitching or stopping when using "SceneManager.Loa...
Reproduction steps:1. Open the attached “IN-89627” project2. Open the Build Settings window (File > Build Setting)3. Build and Ru... Read more
[sw-unity-6-1] Clicking a GameObject in the hierarchy while renaming ano...
Reproduction steps: 1. Create a new project2. Create a new GameObject in the Hierarchy3. Create another GameObject by right-clicking... Read more
Lens Flare is misaligned when modifying the Camera's Viewport Rect
Reproduction steps:1. Open the attached “LensFlare.zip” project2. Open the “OutdoorsScene”3. Select the “Main Camera” GameObject fro... Read more
[Linux] Crash on RenderEventsContext::ExecuteCommandBuffers when creatin...
Reproduction steps:1. Open the attached “IN_materialcrash” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Pl... Read more
[sw-unity-6-1] Prefabs are instantated close to Scene view Camera when t...
How to reproduce:1. Create and open a new project2. Create a Sphere and make a Prefab of it in the Project tab3. Disable the Scene v... Read more
Graphical artifacts appear when the HD Dynamic Resolution Component chan...
How to reproduce:1. Open the project “IN-93520_DR_Cloud_issue”2. Enter Play Mode3. In the Game View, move the slider to the right an... Read more
Creating a new Property in the Shader Graph Blackboard doesn't scroll it...
How to reproduce:1. Create a new Unity Project2. In the Project window, right-click -> Create -> Shader Graph -> Blank Shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned