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0
votes
Fixed

NullReference error is thrown when trying to delete an array element in ...

Inspector Framework

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Oct 28, 2021

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Version/s: 2021.1.17f1, 2021.2.0b6, 2022.1.0a2, 2022.1.0a14

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "Test" from the Hie... Read more

0
votes
Won't Fix

[Android] Unable to set target FPS as Application.targetFrameRate has st...

Vulkan

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Aug 17, 2021

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Version/s: 2021.1.0a2, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "1351579_2021.1.0a2.zip" 2. Load the Scene "SampleScene" 3. Build and Run the project... Read more

0
votes
Fixed

Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...

Profiling

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Nov 04, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a12

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> General -> Test Runner 4. ... Read more

0
votes
By Design

GameObject with a custom Shader is invisible when multi_compile keywords...

Shader System

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Feb 07, 2022

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Version/s: 2021.2.0a18, 2021.2.9f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "haircut_repro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more

0
votes
Fixed

Improper Grid Cell Layout rendering when Grid Component is used

Scene/Game View

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Nov 15, 2021

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Version/s: 2021.2.1f1

Reproduction steps: 1. Open the "1381127_UnityGridBug" project 2. Open Scene View 3. Open "GameObject" from the Hierarchy 4. Observe... Read more

0
votes
Duplicate

Shader variant keyword not used when running Player

Shader System

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Feb 10, 2022

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Version/s: 2021.2.8f1, 2021.2.10f1

How to reproduce: 1. Open the user's attached project "BugShaderVariants.zip" 2. Build and Run Expected result: "Cube" GameObject a... Read more

0
votes
By Design

Using a NativeList.ParallelWriter in an IJobParallelFor completes in out...

Scripting

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Aug 30, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "1361704repro.zip" 2. Go to Assets/Scenes/"SampleScene" 3. Enter Play mode and obse... Read more

0
votes
Fixed

Editor crashes when accessing RaycastHit.lightmapCoord and the hit Mesh ...

Physics

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Aug 31, 2021

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Version/s: 2021.2.0a9, 2022.1, 2022.1.0a3

Reproduction steps: 1. Open the attached "RaycastHit crash.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode Expected... Read more

0
votes
Fixed

Warning is logged when using UnityWebRequest to set the header to Accept...

WebRequest

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Aug 02, 2021

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Version/s: 2020.1.0a12, 2020.3, 2020.3.15f2, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "TestAcceptEncodingProject.zip" project 2. Enter Play Mode 3. In Game view, click the "Push... Read more

0
votes
Fixed

[2D][SpriteShape] After editing sprite variant list in SpriteShape Contr...

Package: 2D Sprite Shape

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Sep 07, 2021

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Version/s: 2021.2.0a13, 2021.2.0b9, 2022.1

Reproduction steps: 1. Open user's provided project "21_2_SS_Test.zip" 2. From the Assets folder drag "Sprite Shape Profile.asset" i... Read more

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