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[Shader Graph] In the Inspector inputs for Vector 4 are shown when Vecto...
How to reproduce:1. Open the attached "1327461_Repro" project2. In the Project window select "New Material"3. Observe the Inspector ... Read more
Performance drop in empty Scene when project is built with HDRP
How to reproduce:1. Open a new HDRP project2. Create and open a new Scene3. Disable VSync in the Quality Settings4. Go to File ->... Read more
[TextMeshPro] Text with "LiberationSans SDF - Fallback" Font disappears ...
How to reproduce it:1. Open the attached project "1324096.zip"2. Load the "Map 1" Scene3. Save the Scene by clicking the Menu Bar &g... Read more
Editor memory usage significantly increases while building when Resource...
GBReproduction steps:1. Download and open the reproduction project from the provided link2. Open the Task Manager3. Build the projec... Read more
[WebGL] [Mobile] [iOS] when Analytics is enabled, "null is not an object...
Reproduction steps:1. Create a new project2. Enable Analytics in Services window3. Build for WebGL and host it on a server (python3 ... Read more
[iOS] realTimeSinceStartup and unscaledTime no longer match after lockin...
Steps to reproduce:1. Open the attached project ("1326412.zip")2. Build and open in Xcode3. Deploy to a device4. Disconnect from Xco... Read more
[Android] Shader is not rendered on Adreno 610 and Adreno 612 devices
Steps:1. Open user's attached project ("StreetDrag_2.zip")2. Player Settings > Publishing Settings > Custome Keystroke - disab... Read more
A false pop-up appears when modifying a script and having Recompile Afte...
How to reproduce:1. Open the attached "1325047.zip" project2. Open the Sample Scene3. Go File -> Preferences -> General -> ... Read more
[macOS][Xcode] Legacy Build System will be removed when future Xcode ver...
How to reproduce:1. Create a new project using the default 3D template2. Go to the Build Settings (File->Build Settings)3. In the... Read more
Crash on FixupCg when opening a project with specific group of assets
How to reproduce:1. Open the attached project from link labeled "crash1324965"2. Observe crash Reproducible with: 2020.2.0a11, 2020.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject