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Transparent Object reflects Scene lighting when Generating Lights with R...
Reproduction steps:1. Open the attached project "RayTracingTests.zip"2. Open the "RayTracingTest" Scene3. Open the Lighting window f... Read more
Silent crash when attempting to bake a reflection probe in URP
Reproduction steps:1. Open users attached project2. Open Windows>Rendering>Lighting window3. Press "New Lighting Settings" in ... Read more
[Linux] Asset Store "Open in Unity" button does not work
How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more
MacOS Build does not give a prompt to authorize Camera usage
How to reproduce:1. Open the user-attached “EAL-PersonDetection.zip“ project from Google Drive2. Build the project3. Open the Build4... Read more
Editor crashes when Ray Tracing Shaders are not compiled properly
Reproduction steps: Open the attached project (“Crash_Shaders.zip“) Open Assets/Scenes/DxrSampleScene2 Enter Play Mode Expected resu... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
MissingReferenceException on the VolumeManager when entering Play mode
How to reproduce:1. Open the user's attached project2. Open the 'Operator' Scene3. Enter the Play mode Expected result: No exception... Read more
[Universal RP] Mesh draw call number increases when baked Spot Lights exist
How to reproduce:1. Open the user's attached "Playground" project2. Open the "SampleScene" Scene3. Open the "Window -> Analysis -... Read more
Memory leak in NavmeshAgent.SetDestination method when multiple agents a...
How to reproduce:1. Open the attached "case_1404634" project2. Enter the Play Mode in the "UnloadScene" Scene3. Open the "Window -&g... Read more
EditorToolAttribute changed incompatibly
No description entered in Cloud incident. Read more
All about bugs
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Latest issues
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