Search Issue Tracker

1
votes
By Design

Transparent Object reflects Scene lighting when Generating Lights with R...

-

May 25, 2022

-

Version/s: 2021.2.19f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the attached project "RayTracingTests.zip"2. Open the "RayTracingTest" Scene3. Open the Lighting window f... Read more

0
votes
Fixed

Silent crash when attempting to bake a reflection probe in URP

-

May 25, 2022

-

Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open users attached project2. Open Windows>Rendering>Lighting window3. Press "New Lighting Settings" in ... Read more

0
votes
Feature Request

[Linux] Asset Store "Open in Unity" button does not work

-

Jun 14, 2022

-

Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a17

How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more

0
votes
By Design

MacOS Build does not give a prompt to authorize Camera usage

-

Oct 13, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

How to reproduce:1. Open the user-attached “EAL-PersonDetection.zip“ project from Google Drive2. Build the project3. Open the Build4... Read more

1
votes
Won't Fix

Editor crashes when Ray Tracing Shaders are not compiled properly

-

Jul 27, 2022

-

Version/s: 2019.3.9f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a18, 2023.2.0a1

Reproduction steps: Open the attached project (“Crash_Shaders.zip“) Open Assets/Scenes/DxrSampleScene2 Enter Play Mode Expected resu... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

-

May 31, 2022

-

Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

0
votes
Third Party Issue

MissingReferenceException on the VolumeManager when entering Play mode

RP Workflow

-

Jun 01, 2022

-

Version/s: 2021.2.10f1, 2022.1.0b7

How to reproduce:1. Open the user's attached project2. Open the 'Operator' Scene3. Enter the Play mode Expected result: No exception... Read more

0
votes
By Design

[Universal RP] Mesh draw call number increases when baked Spot Lights exist

URP Features

-

Jun 01, 2022

-

Version/s: 2019.4.38f1, 2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11, 2023.1.0a1

How to reproduce:1. Open the user's attached "Playground" project2. Open the "SampleScene" Scene3. Open the "Window -> Analysis -... Read more

3
votes
Active

Memory leak in NavmeshAgent.SetDestination method when multiple agents a...

-

Jun 01, 2022

-

Version/s: 2021.3.1f1, 2022.1.0b14, 2022.2.0a9, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce:1. Open the attached "case_1404634" project2. Enter the Play Mode in the "UnloadScene" Scene3. Open the "Window -&g... Read more

1
votes
Fixed

EditorToolAttribute changed incompatibly

-

Jun 14, 2022

-

Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

No description entered in Cloud incident. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.