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0
votes
Fixed

[Windows] Build launches in fullscreen when Fullscreen Mode is Maximized...

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Jan 10, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a24, 2023.2.0a1, 2023.3.0a1

Steps to reproduce:1. Open the attached “IN-21756_Actual_Project” project2. Build And Run the project3. Observe the built applicatio... Read more

0
votes
Fixed

[Metal] Shader is broken when using SV_PrimitiveID

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Jan 10, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

How to reproduce:1. Open the attached project "Metal PrimitiveID Bug" and load Scene "ReproScene"2. Observe the Scene Expected resul... Read more

3
votes
Fixed

Crash on GeometryJobTasks::ScheduleSharedGeometryJobs when changing pref...

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Jan 10, 2023

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Version/s: 2022.2.1f1

Reproduction steps:1. Open the attached project “ParticleCrash“2. Add “PREFABNAME“ to the Hierarchy and select it3. Try to change th... Read more

1
votes
Fixed

[new input system] wrong mapping of select button on series X|s xbox con...

Package: Input System

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Jan 10, 2023

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Version/s: 1.4.4, 1.11.1, 7000.0.0

How to reproduce:1. Open the attached project “IN-23357.zip“2. Open the “SampleScene” Scene3. Enter the Play mode4. Press the “Space... Read more

0
votes
Won't Fix

ArgumentOutOfRangeException for subshaderIndex parameter when trying to ...

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Jan 10, 2023

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Version/s: 2021.3.16f1

Reproduction steps:1. Open the attached “repro-project“ project2. Build And Run the project3. Observe the Console window Expected re... Read more

0
votes
Fixed

Player crashes upon launching when using [SerializedField] with variable...

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Jan 10, 2023

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Version/s: 2022.2.0f1, 2023.1.0a16

Reproduction steps:1. Open the “2022_2_0f1” project2. Open the “SampleScene” scene3. Build And Run Expected result: Player does not ... Read more

2
votes
Fixed

[iOS] Crash on UnityFramework`::ScheduleDependencies() when Graphics Job...

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Jan 10, 2023

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Version/s: 2021.3.15f1

How to reproduce:1. Open the attached Project2. Enable "Graphics Jobs (Experimental)" under Project Settings -> Player -> iOS3... Read more

0
votes
Fixed

[Profiler] Mesh memory remains accounted after disposal when using Mesh API

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Nov 24, 2022

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Version/s: 2023.1.0a24, 2023.2.0a1, 2023.3.0a1, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the "MeshMemoryRepro" project2. Open the SampleScene3. Open the Profiler and enter Play Mode4. Select a f... Read more

0
votes
Duplicate

[VFX Graph] Screen space size not compatible with non uniform scale

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Dec 15, 2022

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Version/s: 2021.3.15f1, 2022.2.1f1, 2023.1.0a23, 2023.2.0a1, 2023.3.0a1

Screen space size node doesn't take in consideration Scale resulting in loosing scale behavior.Repro steps:-Create a new VFX-Add a S... Read more

0
votes
Fixed

Graphics.RenderMesh stops rendering when game is paused

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Jan 10, 2023

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Version/s: 2023.1.0a25

Steps to reproduce Create a project using the builtin renderer Create a script with the code from https://docs.unity3d.com/ScriptRef... Read more

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