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API Updater does not run when using Incremental Compiler
To reproduce:1. Open attached project2. When prompted to update an API, press No Thanks3. After the project is opened press Assets &... Read more
PlayableBehaviour.ProcessFrame isn't being called properly
How to reproduce:1. Open the user-submitted project2. Enter Play mode and click on the Playable Graph Window3. In the Playable Graph... Read more
Button SelectionState is not updated when CanvasGroup.Interactable is se...
How to reproduce:1. Open the attached "TestFor1052270.zip" project2. Enter the Play mode3. Click on the Disable Button (it disables ... Read more
Unity crashes when debugging a string with an invalid Unicode character
How to reproduce:1. Open the attached "1052246.zip" project2. Open "main" scene and "BugRepro" script3. Add a breakpoint in line 114... Read more
AssetBundleManifestPath does not work when building scenes asset bundles
Reproduction steps:1. Download user's project and open in Unity2. Open "test_scene" scene3. Go to File -> Build Settings and swit... Read more
Incremental compiler possibly leaks memory when recompiling project a lot
How to reproduce:1. Open user-submitted project (Link in the edit section)2. Open "SampleScene.unity" scene3. In Unity menu select T... Read more
Crash on mono_add_process_object when selecting custom Prefab
How to reproduce:1. Open the attached project2. In Project window, select the "Expozure.Engine" prefab from the Assets/Expozure/Pref... Read more
[Recorder] Frame rate drops drastically when using Movie Recorder to rec...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity2. Open "SampleScene" scene3. Go to Window > Genera... Read more
[LightProbes] Probes lose their lighting data after entering Play mode w...
Steps to reproduce: 1. Download the attached project and open SimpleOutdoorsA scene2. Make sure that both baked and realtime GI are ... Read more
[Recorder] When setting Frame Interval there is no check to see if the F...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity2. Open "SampleScene" scene3. Go to Window > Genera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used