Search Issue Tracker
[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.1 2. Download attached FBX file and import it 3. Notice error in console th... Read more
[Linux] Editor can't find Audio Spatializer when using PS5AudioSpatializ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Edit > Project Settings… > Audio 3. Click on “Spatializer Plugi... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Banana" in Hierarchy 4. Observe that its Animator Upd... Read more
Animation Rigging weights are reset when Playable Graph is changed
Reproduction steps: 1. Open user attached Project 2. Enter Play Mode. 3. Select Animancer > DefaultHumanoid > Rig in the Hierarchy ... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project 2. Open the 'IncludedFile.cgnic' and uncomment line 4 3. Save the changes and swit... Read more
Crash on mdb_midl_xmerge when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes Reprodu... Read more
Tooltip messages should be presented in human language not in code strings
*Steps to reproduce:* # Create a new project # Click the search icon, which is displayed above the "Inspector" window # Verify... Read more
Shader.PropertyToID returns the same ID when Shader's properties have th...
How to reproduce: 1. Open the attached "ShaderPropertyToID.zip" project 2. Go to Test -> Material Test 3. Select the "TestShader" in... Read more
Fixing Message Loss in UMPE During Domain Reload
The UMPE channel is currently unreliable. We discovered this issue while testing communication between the Main editor and the clone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder