Search Issue Tracker
Color of baked Lightmaps is incorrect when a Material with Emission is p...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more
Lowering Cloud Layer channel opacity beyond a certain threshold results ...
Steps to reproduce: Download and open the attached project (Bug-HDRP-CloudLayer.zip) Select the Sky and Fog Volume In the Cloud Laye... Read more
Error "IndexOutOfRangeException" is thrown and tangents are not generate...
How to reproduce:1. Open the attached project "1422747.zip"2. Press File -> Build Settings3. Check "Development Build" check box2... Read more
Shader variants take too much memory at runtime
The attached project has a shader with 30K vertex and 30K fragment variants. Only one variant is used at runtime. STR:1. Make sure "... Read more
"Invalid editor window of type" error when double-clicking a tab to maxi...
Reproduction steps:1. Open the attached project "1421405.zip"2. Open "SampleScene" from the Project window3. Select "GameObject" in ... Read more
Incorrect tooltip when hovering over orthographic size property
Reproduction steps:1. Open the attached project "1421637.zip"2. Select the "Main Camera" GameObject3. In the Inspector window hover ... Read more
[UI Toolkit] Input Fields created with "PropertyField" and "TextField" ...
How to reproduce:1. Open project "BugReport.zip"2. Open the "Scene" Scene (Assets > Scene)3. In the Hierarchy window select the "... Read more
[HDRP][DXR] Manually building RTAS prevent automatic building in the nex...
Repro steps :- Open attached project- Build project and run exe- Once in the first scene (outside) notice the reflection of the grou... Read more
Unity Editor frame rate drops when making many successive inputs
Reproduction steps:1. Create a new 3D Unity project2. Open the Profiler (Window -> Analysis -> Profiler)3. Change the Profiler... Read more
Tags remove option "-" (minus) is active even tag item isn't selected
How to reproduce: Open HUB; Create a new project; In the "Hierarchy" window add some object; Go to "Inspector" window and find "Tag"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes