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[URP] Changing Render Scale causes the Camera to zoom in and out when us...
Reproduction steps: Open the user’s attached project On Assets/SamplesPipelineAsset1>Quality>Upscaling Filter, ensure it is se... Read more
SpriteAtlasUtility.PackAllAtlases doesn't, and PackAtlases causes Unity ...
How to reproduce: Unzip the user attached project “Str_TPC.zip” In “RunRepro.py” alter the line which says “unityExe = r'D:\Editors\... Read more
Crash on std::_Func_impl_no_alloc when opening a project
Reproduction steps:1. Open the attached project ”IN-11178.zip” Expected result: The project opens successfullyActual result: The Edi... Read more
Quaternions are initialized with the real part being zero
Reproduction steps: Open the “PoseTest” project Open the “SampleScene” scene Press the Play button Observe the Console Expected resu... Read more
[VFX] [HDRP] Light Probes setting does not affect APV light contribution
Steps to reproduce: 1) Open attached scene 2) Make sure APV lights are baked 3) Switch vfx asset's Light Probes inspector property o... Read more
The main thread gets locked after calling CullingGroup.targetCamera whic...
Reproduction steps: Build the Editor with source code Open <repositorypath>/unity/Projects/VisualStudio/Editor-unity.sln and o... Read more
Slider handle position is offset when sliders "showMixedValue" value is ...
Reproduction steps:1. Open the attached project2. In the Scene window lower right corner check and uncheck one of the checkboxes in ... Read more
AssetPostprocessor Mesh modification does not save after initial project...
Reproduction steps: Open the user’s attached project Open Assets/Scenes/SampleScene Notice how the characters in the scene appear pr... Read more
Input values are always 0 when Time.timeScale is set to 0
Reproduction steps:1. Open the attached "9491Repro.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click the "A"... Read more
"This field cannot display arrays with more than 64 elements when multip...
How to reproduce:1. Open the user’s attached project2. In Hierarchy select “1” and “2” GameObjects3. Keep changing the Inspector win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
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- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
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