Search Issue Tracker
Fixed in 2021.3.14f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a20
Votes
0
Found in
2021.3.8f1
2022.1.14f1
2022.2.0b6
2023.1.0a8
Issue ID
UUM-13013
Regression
No
Slider handle position is offset when sliders "showMixedValue" value is changed
Reproduction steps:
1. Open the attached project
2. In the Scene window lower right corner check and uncheck one of the checkboxes in the overlay window
Expected result: The slider handle stays in the same position
Actual result: The slider handle disappears or is offset to the right side
Reproducible with: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8
Reproducible on: macOS 12.5
Couldn’t test: 2020.3.38f1 - there is no Overlay functionality
Note: The overlay stays responsive and the values can be changed, but the handle is invisible/offset if it is used.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment