Search Issue Tracker
Fixed
Fixed in 2021.3.14f1, 2022.2.1f1, 2023.1.0a20
Unknown (hidden) 2022.1.X
Votes
0
Found in
2021.3.8f1
2022.1.14f1
2022.2.0b6
2023.1.0a8
Issue ID
UUM-13013
Regression
No
Slider handle position is offset when sliders "showMixedValue" value is changed
Reproduction steps:
1. Open the attached project
2. In the Scene window lower right corner check and uncheck one of the checkboxes in the overlay window
Expected result: The slider handle stays in the same position
Actual result: The slider handle disappears or is offset to the right side
Reproducible with: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8
Reproducible on: macOS 12.5
Couldn’t test: 2020.3.38f1 - there is no Overlay functionality
Note: The overlay stays responsive and the values can be changed, but the handle is invisible/offset if it is used.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest 2] Surface shader and multi-view sampling custom textures broken in Quest 2
- Lighting Data asset is not created when baking multiple Scenes at the same time
- Performance issues when instantiating a recognizer under UnityEngine.Windows.Speech
- Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
- [Android] .aab Build fails when using Asset Bundles
Resolution Note (2022.1.X):
Port canceled as we transition to 2022.2 (2022.2.X port is active or already resolved)