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3
votes
Fixed

[Android] [OpenGLES3] Crash on Snapdragon 845 devices when using materia...

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Aug 09, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Download the attached project "CrashPro.zip"2. Build and Run "TestScene" Scene on Android Expected result: The a... Read more

0
votes
Won't Fix

Prefab Script's fields lose focus when entering a value after a few digits

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Jul 27, 2022

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Version/s: 2022.2.0b3, 2023.1.0a4, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project Open the “/Assets/Scenes/TestScene_LAAT.unity“ Scene Select the “/Assets/Prefabs/Anti ... Read more

0
votes
Fixed

Editor crashes when EditorUtility.UnloadUnusedAssetsImmediate is called

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Aug 09, 2022

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Version/s: 2021.3.23f1, 2023.1.0a12

Reproduction steps:1. Open the user’s attached project2. Select from the top menu Debug > UnloadUnusedAssetsImmediate Expected re... Read more

7
votes
Fixed

Flickering black pixels in the Game View when Volumetric Clouds with Loc...

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Aug 09, 2022

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Version/s: 2021.3.8f1, 2022.2.0b4, 2023.1.0a6

Reproduction steps: Open the attached project Open the “/Assets/OutdoorsScene.unity” Scene Enter the Play Mode Observe the Game View... Read more

8
votes
Fixed

MovedFrom attribute doesn't work on prefab overrides

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Jun 23, 2022

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Version/s: 2022.2.0b3

Quick summary: When a SerializeReference object creation is recorded in a PropertyModification, and that type is missing, then the e... Read more

0
votes
Won't Fix

[IL2CPP] iOS build fails when building on a different machine/user due t...

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Aug 10, 2022

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Version/s: 2021.3.8f1

How to reproduce:1. Open the attached project (Google Drive link)2. Build And Run Expected result: Xcode project builds successfully... Read more

0
votes
Feature Request

[ShaderGraph] "Float" property value may be set to a floating point valu...

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Aug 10, 2022

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Version/s: 2021.3.21f1, 2022.2.12f1, 2023.1.0b10, 2023.2.0a7

How to reproduce:1. Open the user’s attached “UnityBugShaderGraphFloatAsInteger” project2. Select the “Assets → MyMaterial” Material... Read more

0
votes
Won't Fix

EditorGUIUtility.labelWidth gives incorrect value when not using a Custo...

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Aug 10, 2022

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Version/s: 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

To reproduce:1. Open the project “IN-5043”2. Select “Test” GameObject in the Hierarchy3. Look at the Inspector4. Expand the Inspecto... Read more

0
votes
Fixed

TextureImporter.GetAutomaticFormat doesn't return the correct format whe...

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Aug 10, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

How to reproduce:1. Open the user-attached project2. Select the “TestTexture.asset”3. In the Inspector window select the “Windows, M... Read more

10
votes
Fixed

Animation is messed up when Rig Builder is enabled

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Aug 10, 2022

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Version/s: 2022.2.0b10, 2023.1.0a13

To reproduce:1. Open the project “BugTest”2. Enter Play mode3. Walk around and notice that the player animation is messed up4. Exit ... Read more

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