Search Issue Tracker
Unity.Collections.xxHash3.Hash128 returns mismatching hash values when c...
Reproduction steps: 1. Open the attached project “bug.xxHash3.Hash128.zip“2. In the Editor go to “Unity“ → Compare Hash Value3. Obse... Read more
[Android] Performing hardware comparison using "SAMPLE_TEXTURE2D_SHADOW"...
How to reproduce:1. Open the “ReproProject“ project2. Open the “ShadowTest“ scene3. Build and Run for Android4. Wait for a few secon... Read more
Netcode for GameObjects 2.0 - Client network objects not syncing after s...
When loading a scene using NetworkManager.SceneManager, in scene NetworkObjects in the newly loaded scene are not synced for clients... Read more
Input Action binding are discarded for the first time they are set when ...
Steps to reproduce:1. Open the attached “IN-89058.zip” project2. In the Assets folder, open “InputSystem_Actions.inputactions”3. Mak... Read more
Memory Profiler hangs on "Importing Assets" when taking memory snapshot ...
Reproduction steps: 1. Open the attached project “IN-88602”2. Navigate to File → Build Settings…3. Select WebGL Platform4. Enable “D... Read more
Crash with multiple stack traces when importing corrupted asset
Reproduction steps:1. Open the attached “IN-89021.zip” project2. Observe the crash or continue3. Reimport “Pixel.asset”, located und... Read more
VRAM usage is constantly increasing when generating procedural textures ...
How to reproduce:1. Open the “Archive.zip“ project through the CLI with the “-force-vulkan“ argument2. Open the Task Manager3. Selec... Read more
Leak Detected message appears in Play Mode with High-Definition 3D Templ...
Steps to reproduce: 1. Create a project using High Definition 3D Template 2. Enter Play Mode 3. Observe the Console Window \\Actual ... Read more
Editor's GPU usage is higher when testing new HDRP project with a newer ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. O... Read more
[Android][OpenGLES3] The whole scene in the Player is under a dark shado...
Reproduction steps:1. Open the attached “IN-85594” project2. Build and Run the Android Player (File → Build and Run)3. Observe the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open