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[HDRP] When multiple scenes are used, Lighting tab can show incorrect in...
In the lighting tab, we display the Static lighting of whatever scene is active (marked in bold in the hierarchy). However, instead ... Read more
Notification about a package being added is not visible when adding pack...
Reproduction steps:1. Open the attached "case_1310332.zip" project2. Open Package Manager and select Add package from disk3. Select ... Read more
[Addressables] Exception on Addressables:LoadSceneAsync() when trying to...
Reproduction steps:1. Open project "RacingConditionMinimalRepro.zip"2. Build and run Expected result: "LocTest" Scene gets opened (w... Read more
[MacOS][Metal] Game View is constantly flickering when active
How to reproduce:1. Create a new Unity project2. Make sure the Game View is visible3. Move the mouse around or resize the Game View ... Read more
[Android][OpenGLES3] Objects with Shaders flickering when using URP + Ca...
Reproduction steps:1. Open project "CameraStackRecordingIssue-2020.2.zip"2. Open "SampleScene"3. Build And Run on Android Expected r... Read more
[Lost Crypt] Shaders are failing to upgrade resulting in pink materials ...
To reproduce:1. Create a project in Unity 2021 (any release that supports URP 11)2. Import package: Lost Crypt from the asset store:... Read more
[HDRP] Unable to duplicate currently selected Environment Library in Loo...
ArgumentOutOfRangeException error is thrown in the console. Steps to repro:1. Create a new HDRP template project.2. Windows > Ren... Read more
[URP] NullReferenceException & ArgumentNullException errors thrown on ch...
-NullReferenceException is thrown on changing the name property of the "Screen Space Ambient Occlusion" Renderer Feature.-ArgumentNu... Read more
[Visual Scripting] Typing indicator is not showing when selecting text i...
Typing indicator doesn't show when clicked in middle of the text for editing in a Unit Steps to Repro:1. Create a new Project2. Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved