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Crash on TextureUtil_CUSTOM_SetFilterModeNoDirty when changing the Filte...
How to reproduce:1. Create a new project2. Import the attached dds file 'kit01_armor_light.dds'3. Select the imported Asset and in t... Read more
Audio preview plays from the beggining when pressing on the waveform to ...
How to reproduce:1. Open the attached "1294273_Repro" project2. In the Project window select the "Miyavi - Need for speed" Asset3. I... Read more
Unity generated UWP project defaults to en-US language
How to reproduce:1. Change OS locale to any other except "en-US"2. Create a new project3. Build to UWP4. Open the Built project fold... Read more
[iOS] Objects render differently on iOS compared to the Editor
Reproduction steps:1. Download and open the attached "4.15_test" project2. Build and deploy the project3. In your editor, enter "Pla... Read more
Array field not deserialized (null) when ScriptableObject loaded via Uni...
How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more
Unity tried to build ARM64 build when Mono is selected
Steps to reproduce:1. Open the user's attached project "MonoBug.zip"2. Switch to Android3. Built the project Expected results: Unity... Read more
LineRenderer points lists suffers from performance issues when list is l...
1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more
Cinemachine 3rd Person Aim blends badly in StateDrivenCamera
How to reproduce:1. Open the attached "Cinemachine3rdPersonAimStateDrivenBlendBug.zip" project2. Open the SampleScene3. Enter Play M... Read more
Characters in text fields are shown in GUI.TextArea when IME characters ...
How to reproduce:1. Setup Google or Microsoft IME (Google IME for Japanese can be found here: https://www.google.co.jp/ime/ Microsof... Read more
[SRP] Editor crashes when creating a RenderTexture with TextureDimension...
How to reproduce:1. Open the attached "TestCubemap.zip"2. Open the "EuphoriaPipeline.cs" script3. Uncomment the "m_CubeFaceTexture2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions