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InvalidOperationException is thrown when undo create empty parent
Steps to reproduce: select a game object and right click select create empty parent undo Actual results: InvalidOperationException i... Read more
[Windows Arm] Model renders artifacts when dragging it in Scene View
Steps to reproduce: Create a URP 3D Project Change Graphics API to DirectX11 in Player Project Settings Create a Cube GameObject in ... Read more
Importing VFX Samples via “All Samples” section from Package Manager thr...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. In “Unity Registry” find and install Visual Effect Gr... Read more
Material dropdown displays “ShaderGraph” instead of “Shader Graph” when ...
Create a Unity project Go to the "Hierarchy" window Right-click and select "Rendering -> URP Decal Projector" Go to the "Inspecto... Read more
[Platform Toolkit] Achievement Editor window flickers with warning icons...
Steps to reproduce: Open the attached project Open the Achievement Editor window Observe that all achievements are valid and don't d... Read more
Crash on CreateResourceWithTag when rendering Custom Lighting ShaderGrap...
How to reproduce:1. Open the attached “IN-137163” project2. Open the “New Shader Graph” located in the Assets folder3. Uncheck the “... Read more
“NullReferenceException” error is thrown when removing Profiler data fro...
Steps to reproduce: Create a new Unity project using the Universal 2D template Enable AI in the customizable toolbar (Customizable t... Read more
[Platform Toolkit] Achievement Data can be disabled leaving an empty lis...
Steps to reproduce: Open the attached project In the Achievement Editor window, press the + button to add a new achievement Right-cl... Read more
Crash on AsyncGPUReadbackBuffer::ValidateTexture when re-entering the AR...
Reproduction steps:1. Open the attached “CharacterAnim.zip” project2. Open the “Assets/Scenes/Menu.unity“ Scene3. Enter the Play Mod... Read more
"Exception: The visual element must be part of a VisualTreeAsset..." err...
Steps to reproduce: Create a new project using Universal 3D template In Project Settings > UI Toolkit, enable "Enable Hierarchy I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS