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“Getting control 1's position in a group with only 1 controls when doing...
Reproduction steps:1. Create a new project2. Open Project Settings (Edit > Project Settings…)3. Select Project Auditor section (i... Read more
[UITK Controls] Non text InputField can't be reset by API
As described here [https://discussions.unity.com/t/unset-reset-or-clear-integerfield-inputfield-numericfield-and-manage-placeholder-... Read more
Control Scheme name field has no character limit, causing “Add Control S...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select “Input System Package”4. Press on “All Contro... Read more
UI Builder constantly throws NullReferenceException when dragging object...
Steps to reproduce: Open the attached project Select the Main Camera object in the Scene's Hierarchy Drag it over the UI Builder win... Read more
Player unable to load GhostPrefabs when connecting to another game insta...
Steps to reproduce:1. Open the attached project: IN-1184992. Build the Player (Edit > Build)3. Launch two instances of the newly ... Read more
Prefab variants do not keep the values of linear drag and angular drag w...
How to reproduce:1. Open the attached “IN-118764” project2. In the Project window, select “TestPrefab-Variant” prefab Asset3. In the... Read more
[iOS] Memory Leak detected when switching between an AR scene and standa...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build for iOS4. Open the “Unity-iPhone.xcod... Read more
Clicking on red square next to Apply button in Material Editor window th...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Open Package Manager window3. Find and install ProBuild... Read more
UI Toolkit Debugger Pick Element does not react to the Burst Inspector w...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
Some buttons in the Burst Inspector window crop the button text from the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open