Search Issue Tracker
Error "InvalidOperationException" is thrown when running test in Test Ru...
How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more
Infinite loop when using UnsafeHashSet.Add
How to reproduce:1. Open the attached project "EcsPlayground.zip"2. Enter Play Mode Expected results: The Editor doesn't hangActual ... Read more
The IBaker method "IsActiveAndEnabled(Component)" is returning false on ...
How to reproduce:1. Open the “ReproActiveAndEnabled“2. Open the “SampleScene“3. Observe the Console window Expected result: “[Worker... Read more
SGICE002 error is thrown when prefixing "SystemAPI" with "Unity.Entities...
Reproduction steps:1. Open the attached "IN-40299.zip" project2. Observe the Console Expected result: No errors are thrownActual res... Read more
High memory usage when switching from Mono to Hybrid ECS Scene
Reproduction steps:1. Open the Task Manager2. Open the attached “Test Project” project3. Open the “MonoScene” Scene4. Enter the Play... Read more
[Entitites] Silent crash when executing ScriptBehaviourUpdateOrder.Appen...
Reproduction steps:1. Open the attached project “EntitiesCrash”2. Click Crash > Trigger crash3. Move the cursor to Scene view Exp... Read more
GameObjects are not rendered when they are in a subscene
Reproduction steps:1. Open the “GameViewProject“ project2. Open the “SampleScene“ scene3. Make sure the “EntityScene” subscene is en... Read more
Entities are not visible in build
How to reproduce:1. Open the user’s attached project “Boids.zip“2. Press File → Build And Run3. Observe the Player Expected result: ... Read more
Audio Sources plays an Audio Clip when selecting a GameObject from a Sub...
How to reproduce:1. Open the attached user project2. Open the Scene "SampleScene” (Assets/Scenes)3. Enable the “New Sub Scene“ Sub S... Read more
“Exception: System.Exception: This method should have been replaced by s...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/_/Failure/Scene.unity“ Scene3. Enter the Play Mode4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene