Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.0.0
Issue ID
ECSB-135
Regression
No
Audio Sources plays an Audio Clip when selecting a GameObject from a Sub Scene in the Hierarchy
How to reproduce:
1. Open the attached user project
2. Open the Scene "SampleScene” (Assets/Scenes)
3. Enable the “New Sub Scene“ Sub Scene if not enabled
4. Select the “GameObject2“ GameObject
Expected result: Audio clip is not played when selecting an empty GameObject
Actual result: Audio clip is played when selecting an empty GameObject
Reproducible with: 1.0.0-exp.12 (2022.2.0b16, 2023.1.0a20)
Can’t test with: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1 (Relevant features don’t exist in these versions), 1.0.0-exp.12 (2022.2.0b16, 2023.1.0a20) (Can’t test due to dependencies)
Reproduced on: macOS (12.5 Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Resolution Note:
There are no fixes planned for this Bug