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[XR][URP] Profiler spams errors in the Console upon entering Play Mode
Repro steps:1. Create a new project with the URP template2. Add XR Plug-in Management and check 'Oculus' in the window3. Open the Pr... Read more
Vanilla Runtime theme's buttons need better visual feedback when clicked
Jira issue: https://jira.unity3d.com/browse/UIT-1232 Read more
[XR][Quest][Built-in RP] Colors look over saturated in builds
Repro steps:1. Open the attached project2. Build and Run on Quest3. Observe the bleached colors Expected: The colors don't look over... Read more
UWP TouchScreenKeyboard selection returns unexpected value when using ar...
How to reproduce:1. Open the attached "TSKBug2.zip" project2. Build to UWP3. Turn on Touch screen keyboard through taskbar4. Open bu... Read more
Audio playing/stopping delay when the stream parameter in the AudioClip....
How to reproduce:1. Open the attached '1312535.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Press the 'Stream start' bu... Read more
Globalization.CultureInfo.CurrentCulture does not map to system language...
How to reproduce:1. In the System Preferences, change the system language to another one than English (for example, French)2. Open t... Read more
Fbx uv-unwrapper crashes on specific meshes
Reproduction steps:1. Open the attached "case_1302233.zip" project2. In the Project window, select Meshes/Main Appartment/appartment... Read more
[Animation] Animation Graph window is empty when UI Toolkit package is i...
How to reproduce:1. Open the attached "1309537_repro.zip" project2. Go to Window -> Animation -> Animation Graph3. Observe the... Read more
[Vulkan] [Metal] [Mobile] Dynamic Resolution is no longer downscaled aft...
How to reproduce:1. Open the attached "DynamicResTest.zip" Project (Or download the upgraded project from google drive, link in the ... Read more
[URP] [iOS] Background is always cleared when multiple Cameras are prese...
Reproduction steps:1. Open project attached in "URP.zip"2. Open SampleScene and enter Play Mode3. Inspect Game view, note that the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open