Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2020.2.0a17
2021.1
2021.2
Issue ID
1308365
Regression
Yes
Fbx uv-unwrapper crashes on specific meshes
Reproduction steps:
1. Open the attached "case_1302233.zip" project
2. In the Project window, select Meshes/Main Appartment/appartment layout.fbx
3. Drag it into a Hierarchy window
Expected result: Mesh is rendered
Actual result: Mesh is not rendered and "Uv unwrap failed. Will retry once" error appears in the Console window
Reproducible with: 2020.2.0a17, 2020.2.5f1, 2021.1.0b8, 2021.1.0a5
Not reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.2.0a16
-
Janusz_Biela
Dec 05, 2021 15:38
2021.2.5f1 still problems with some objects (crash)
-
eriken_zoink
Jun 02, 2021 11:50
Happens in 2020.3.10f1, will the fix be backported?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Exceeding the platform's supported light limit gives shadow distortion when using Deferred Rendering Path
- URP Sample Buffer Image Tile is moved when the Offset Value is changed
- Static constructor in a struct returns false when running tests with IL2CPP
- Console throws warnings and a MissingReferenceException error for XR packages when doing a clean project import
- [Linux][IL2CPP] Dedicated server crashes when calling Socket.Send
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a6