Search Issue Tracker
[NavMesh] NavMeshObstacle placed near the edge of a NavMesh causes isola...
Steps to reproduce:1. Open SampleScene in the attached project ("TestNavMesh2.zip")2. Enter Play Mode3. Select the Scene View4. Sele... Read more
Screen dimensions don't match when monitor display scale is set to 125%
Steps to reproduce:1. Go to Settings > System > Display and change Scale and layout to 125%2. Open the user’s attached project... Read more
[IL2CPP] MissingPropertyBagException fails serialization when using Unit...
Reproduction steps:1. Open the attached "SerializationIssue.zip" project2. Open the "DLLBugScene" scene3. Build And Run with IL2CPP4... Read more
"Could not find asset metadata and GUID" warnings when serializing a sce...
Reproduction steps:1. Open the attached "PrefabIssue.zip" project2. Open the "PrefabBugScene" scene3. Enter Play mode4. Observe the ... Read more
TextField scrolls up when highlighting text at the bottom of the TextField
To reproduce:1. Open the project “IN-9636_ui test”2. Open the scene Assets → Scenes → SampleScene3. Enter Play mode4. Fill the text ... Read more
Shadowmask Lightmap casts a shadow all over the Terrain object when usin...
How to reproduce:1. Open the user's attached project "URP empty project.zip"2. Observe Scene/Game View Expected result: Baked Shadow... Read more
Flickering Handles on Metal
Please read the description of this bug: https://jira.unity3d.com/browse/PBLD-18 After investigation, the flickering of the handle o... Read more
Black spots are rendered in Game View windows when multiple Game View wi...
How to reproduce:1. Create a new empty project2. Add multiple Game View window tabs and make them all visible at the same time3. Res... Read more
Unity hangs on Splash Screen when deployed on HoloLens 2 Emulator
How to reproduce:1. Open the attached project "UWP-Enumerate.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Build ... Read more
Crash on FindBrightestDirectionalLight when saving a script and reenteri...
To reproduce:1. Open the project “hfc-ktu”2. Enter Play mode3. Make a change in any script and save4. Focus the Editor5. Exit Play m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject