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[XR][Vulkan][MultiView][URP] Left eye matrix is broken in 2019.4 LTS
The left eye matrix is broken for the following configuration. As I turn my head the right eye responds correctly but the scene tran... Read more
Shader loses color until shader is reselected at runtime when Light Laye...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\Forma Sample3. Press Play4. Select the newly generated Cube (Red/Bl... Read more
Player crashes on DrawProceduralIndirectRawFromNodeQueue when DrawProced...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings3. Make sure "SampleScene" is included in the... Read more
[iOS] UnityWebRequest memory leak when using Get to continuously request...
Steps to reproduce:1. Open the attached project ("1331341.zip")2. Build the "SampleScene"3. Deploy and run on an iOS device Expected... Read more
Meshes with Blendshapes have higher memory usage
How to reproduce:1. Open attached project "2020.2.7f1-BlendshapesMemory.zip"2. Put "character.fbx" in the scene3. Open Window -> ... Read more
[HDRP][Vulkan] "Lag" when using Vulkan API in build, even with good fram...
When running a player build with the Vulkan API, the rendering is lagging compared to DX11 or DX12, even if it has a similar framera... Read more
Crash while building when "Importing assets" step is canceled
How to reproduce:1. Create a new project2. Go to Build Settings3. Click "Build"4. Enter build name and quickly two times press "Ente... Read more
SceneView sets rotation to 2D in 2D project
Reproduction steps:1. Create a 2D project2. Play Scene3. Observe error in Console window Expected result: SceneView doesn't set rota... Read more
RectMask2D Softness property has no effect when used on TextMeshPro Text
How to reproduce:1. Open the user's attached "TMP_Soft_Mask.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expe... Read more
[WebGL] Builds don't load in Firefox when browser setting "Never remembe...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Open the built Player on Firefox ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow