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[TextureCompression][Mobile] PVRTC compression fails when texture size i...
How to reproduce: 1. Open the attached project ("1363331_2021.2.0b11.zip") 2. Right-click and Reimport "Skybox_Diff" Expected r... Read more
[iOS] EXC_BAD_ACCESS crash when deploying to iOS 15
Reproduction steps: 1. Download and open the attached "MISSIM-Visualizator-App.zip" project 2. Build and deploy the project to iOS 3... Read more
[URP] Shadows are not cast from both lights in 2D
How to reproduce: 1. Open project "New Unity Project.zip" 2. Select "Square (1)" GameObject in the Hierarchy window 3. In the Inspec... Read more
Probes lose their lighting data after entering Play mode when Baked and ...
Steps to reproduce: # Download the attached project and open SimpleOutdoorsA scene # Make sure that both baked and realtime GI are ... Read more
Player crashes when disposing of a NativeArray
Reproduction steps: 1. Open the attached project “IN-15295.zip” 2. Click Edit > Build And Run 3. Press “F” to engage in dialogue ... Read more
VideoPlayer.StepForward method causes the video to stop at the skipped f...
How to reproduce: # Open the user’s attached “NewVideoPlayer-TestProject-master” project # Enter the Play Mode in the “Far Plane” S... Read more
"ProjectSettings.asset" changes to an unparsable YAML file when using Sc...
Steps to reproduce: 1. Unzip the “Parse” folder and observe the ProjectSettings.asset file in Parse/ProjectSettings folder where th... Read more
[Android] Microphone.Start() method invocation causes high ping spikes
How to reproduce: 1. Open the attached 'MicrophoneSpike.zip' project 2. Set Platform Target to Android 3. Make sure that 'Developmen... Read more
[Android] When DSP Buffer Size is set to 'Best latency' the audio plays ...
Reproduction steps: 1. Open the attached user's project "BestLatencyAudioRepro.zip" 2. Switch the Platform to Android 3. Connect a O... Read more
deadlock during shutdown while uploading assets to accelerator
No description entered in Cloud incident. Read more
All about bugs
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