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Missing or misplaced prefab override indicator on some components in Ins...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube GameObject in Hierarchy3. Drag the Cube GO to the... Read more
UI Toolkit Event Debugger increase/decrease playback speed button icons ...
Steps to reproduce:1. Create/open any project2. Open Window->UI Toolkit->Event Debugger3. Check Playback speed button icons Ex... Read more
A yellow triangle appears when image file from Assets/Editor Default Res...
Reproduction steps:1. Open the "1396851.zip" project2. Open Assets > EditorGuiUtilityLoadEquivalent.uxml3. In the UI Builder's Hi... Read more
[UI Toolkit][Mobile] Slider Input field value doesn't reset to 0 when in...
Steps to reproduce:1. Open the attached project2. Build to a device3. Click the "UI Toolkit scene" button to switch scene4. Click on... Read more
[UIToolkit] TAB KeyDown/KeyUp events that are used in ToolGui are still ...
No description entered in Cloud incident. Read more
[UI Toolkit] Labels width is not extended causing additional empty lines...
How to reproduce:1. Open project "NLBug.zip"2. Enter Play Mode, change the resolution to "16:9", "Full HD", "QHD" or "4K UHD" and ob... Read more
C# script icons are of a blank page in Inspector when selecting an insta...
Reproduction steps:1. Unzip and open the attached "Project1422015.zip" project2. In the top menu select Assets > Build AssetBundl... Read more
Windows keys show up with incorrect KeyCodes and throw errors when attem...
How to reproduce:1. Open any Unity Project2. In the Menu Bar go to "Edit -> Shortcuts..."3. Attempt to reassign any action to a W... Read more
Error is thrown when creating a new Scene from a Scene Template that has...
How to reproduce:1. Open the attached project2. Create a new "Error" Scene (File->New Scene->Error)3. Inspect the Console Wind... Read more
[IL2CPP] Build fails when code has "public ref void* this[int index]" fu...
How to reproduce:1. Open the attached project "unity_project.zip"2. Build for any platform using IL2CPP Expected results: The Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject