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[Windows] Asemblies get locked when trying to recompile after opening an...
Steps to reproduce:1. Open attached project (1367358.zip)2. Click Test/Problematic Window menu item3. In opened window, click Browse... Read more
UI Toolkit PopupFields are 19px when all the other fields are 18px
How to reproduce:1. Open the attached project "IN-84283.zip"2. Open Bug Examples>Popup Height Expected results: The Popups column... Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more
Error "MissingReferenceException" is thrown and the Scene view is grey w...
How to reproduce:1. Open the attached project “Fusion_HurricaneVR.zip“2. Enter the Play Mode3. Pause the Play Mode4. Exit the Play M... Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more
Text editing rectangle is offset from its UI Element in UI Builder
Steps to reproduce:1. Open any project2. Open Window>UI Toolkit>UI Builder3. Add a button4. Increase the size of the button ve... Read more
When the project name contains a ";" character, the editor crashes while...
Reproduction steps: Open the user’s attached project “CrashRepro“ Open “Assets/Scenes/SampleScene.unity” scene From the Project Wind... Read more
"Layouts Properties" section is cutoff in the "Inspector" tab
Steps to reproduce: Create a project with 6000.0.9f1; In the "Hierarchy" window make a right mouse click and select UI; Select "Text... Read more
[IL2CPP] UnsafeUtility methods generate garbage when using IL2CPP Script...
How to reproduce:1. Open the attached "1271254 repro" project2. Open Build Settings and make sure that Development Build and Autocon... Read more
OnTriggerExit2D not called when colliders are disabled due to getting un...
1. What happenedThis project has the 2D setting "Callbacks On Disable" turned on. This setting is documented as: "If the Collider2D ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class