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[ScreenOrientation] Forcing orientation via script and rotating device c...
1. Open attached project 2. Build to iOS with auto rotation 3. Hold device in portrait 4. Press "Set Portrait" button 5. Rotate devi... Read more
Export package not including textures unless VFX is manually compiled
Repro: Open project Select VFX in project files without opening it Right click => export package, check include all dependencie... Read more
"ArgumentNullException: Value cannot be null." error when using the post...
How to reproduce: 1. Open the attached user project “Ticket Project.zip“ 2. Observe the Console Expected result: No errors in t... Read more
Particle death is invoked only after trail death when using Particle System
How to reproduce: 1. Open the attached project (ParticleDeath.zip) 2. Open scene Scenes/SampleScene 3. Select the GameObject "Par... Read more
Error "GetElementHeight called with index 0 but array only has 0 element...
How to reproduce: 1. Open the user's attached project "EmptyReorderableListBug.zip" 2. Open the Inspector window 3. Select the "Some... Read more
[HDRP] Scene is rebaked repeatedly when Auto Generate Lighting is turned on
How to reproduce: 1. Create a new Unity project with an HDRP template 2. Open Window > Rendering > Lighting settings 3. Turn on Auto... Read more
Shaders fail compilation on Vulkan/GL when Material Override is set to A...
How to reproduce: 1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project 2. Extract the "modified-graphics-packages.zip" to... Read more
[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...
Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project. - Rename any of the asset folders (AssetBundles, Scripts, Resources) into a lowercase variant (assetBund... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window