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0
votes
Postponed

[Standard][Keywords] Material EmissionColor set from Code does not set a...

Shaders

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Aug 17, 2014

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Version/s: 5.0.0a19

To reproduce this bug: 1. Open the attached project2. Open test material3. Select TestMaterial, set any color you like in Emission.4... Read more

0
votes
Postponed

Camera's "Clear Flags" option "Don't clear" and "Depth only" renders dif...

Graphics - General

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Aug 14, 2014

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Version/s: 4.5.1f3

Camera's "Clear Flags" options "Don't clear"/"Depth only" renders differently on editor and win standalone. Reproducible on 4.3.4, 4... Read more

1
votes
Postponed

WWW.GetAudioClip doesn't work on .ogv clips anymore

Audio

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Aug 26, 2014

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Version/s: 4.5.3f3

To Reproduce: 1. Open scene vid, play, notice that there is no sound. 2. Using MovieTexture.audioClip instead on the same video work... Read more

0
votes
Postponed

Public inspector fields can't separate between identically named scripts...

Inspector Functionality

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Aug 28, 2014

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Version/s: 4.6.0b17

Repro: 1. Open the project in 'repro.zip' and goto 'reproScene'. 2. Notice that there are two 'TestScript' named scripts in the proj... Read more

4
votes
Postponed

You need to wait before you can cancel switching of targetPlatform

Editor - Other

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Sep 08, 2014

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Version/s: 5.0.0b3

To reproduce:1. Open any big project2. Switch target platform3. Hold on window appears, which is checking which assets need to be re... Read more

0
votes
Postponed

Audio Profiler: Window displays a lot of information, which can be a bit...

Audio

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Sep 10, 2014

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Version/s: 5.0.0b3

Audio Profiler : Window displays a lot of information, which can be a bit confusing at a glance. Please see attached screen shot for... Read more

2
votes
Postponed
0
votes
Postponed

"Show in Explorer" opens the same file when called from different items

Project Browser/Hierarchy

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Sep 25, 2014

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Version/s: 4.6.0b19

Steps to repro:1. to create a new blank project2. create a folder in the Asset any two or more files (do not close the folder, leave... Read more

4
votes
Postponed

Input.GetKey(KeyCode) function always returns false after loading a scen...

Input

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Oct 08, 2014

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Version/s: 4.5.4f1

To reproduce:1. Open attached project2. Open Test scene3. Open console4. Press play5. Press and hold left shift key6. Notice "Key he... Read more

0
votes
Postponed

CollectDetailPatches unchecked(off) there are huge lag spikes for every ...

Terrain

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Oct 10, 2014

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Version/s: 4.5.4f1

Added to Team's backlog. Read more

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