Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.0.0b3
Issue ID
632350
Regression
No
Audio Profiler: Window displays a lot of information, which can be a bit confusing at a glance
Audio Profiler : Window displays a lot of information, which can be a bit confusing at a glance. Please see attached screen shot for details.
Not sure if this would make sense for a developer, but would it make sense to divide all the Stats information into subgroups? Like for instance:
Sources
- xxx
- xxx
Voices
- xxx
- xxx
CPU
- xxx
- xxx
Memory
- xxx
- xxx
To reproduce:
- Open attached project and launch "test" scene
- Open Profiler
- Hit Play
- Select a certain point that you want to profile
- Select "Channels And Groups"
- Observe all the information on the right-hand side of the Audio Profiler
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment