Search Issue Tracker
EditorPropertyDriver.UnregisterProperty does not unregister.
The method EditorPropertyDriver.UnregisterProperty incorrectly calls EditorPropertyDriver.RegisterProperty Read more
Custom SDF Font shaders are duplicated or are incorrectly perceived as d...
How to reproduce: 1. Open the “IN-96295.zip“ project 2. Open the Window > Asset Management > Addressables > Groups 3. Press Build... Read more
Errors appear when using Google Sheets to pull a sheet in which a non-ke...
Reproduction steps: 1. Open the attached "IN-97211" project 2. In the Assets folder select the “LocalizationTable.asset” String Ta... Read more
DropdownField value changes along with the Label string when switching A...
Reproduction steps: 1. Open the attached “IN-97881.zip” project 2. Go to Window > UI Toolkit > BugValueChanged 3. Go to Window >... Read more
Languages with non-Latin alphabets do not appear in Localization table w...
How to reproduce: 1. Open the attached “IN-100615” project 2. Open the “Localization Tables” tab and create a new String Table Col... Read more
Localized String never stops existing when StringChanged is subscribed to
Reproduction steps: 1. Open the attached “IN-101536.zip” project 2. Open the “SampleScene” 3. Enter Play mode 4. Observe the Con... Read more
Duplicate English (United States) and missing English (en) Localizations...
Reproduction steps: 1. Open the attached “LocalizationBugReport” project 2. Build the project for the iOS platform 3. Open the bu... Read more
Unity Localisation does not add localizations on xcode plist file for ma...
Our Localization package does not add supported languages to the XCode project when exporting for macOS, tVOS and visionOS. Current... Read more
Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...
How to reproduce: 1. Open the attached “IN-103549” project 2. Enable Debug mode 3. Open the “AddressablesAssetGroup.cs” (IN-10354... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized