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ARCameraManager continuously tries to create light estimation tracker ev...
Sometimes a device may not support light estimation, therefore everytime ARCameraManager tries to call TryGetLatestFrame the native ... Read more
Memory access out of bounds error is thrown when launching Web builds wi...
Steps to reproduce: Open the attached project Switch to Web Platform Build and Run the project Observe the launch of the built proje... Read more
Poor image resolution in the VR/MR template project's PopupMenu
Steps to reproduce: Create a new VR/MR Template project Observe the Image on the Popup Window \\Actual results: Poor Image resolutio... Read more
"In-App Purchases" name mismatch in Project Settings window and Package ...
Steps to reproduce:1. Create new Unity project2. Open PM window3. Find In-App Purchasing package and observe the name “In App Purcha... Read more
Pressing “Obfuscate License Keys” button in Project Settings > In-App Pu...
Steps to reproduce:1. Create new Unity project2. Go to PM window and install In App Purchasing package3. Once package is installed, ... Read more
Apple Silicon build fails with an internal build system error
Reproduction steps:1. Open the attached “Repro“ project2. Open the Build Profiles/Build Settings window (File > Build Profiles/Bu... Read more
Shader Graph nodes has inconsistent play speed
How to reproduce:1. Open the attached "PreviewSpeed" project2. Open the "ProjectileTrail" ShaderGraph Asset 3. Focus on the Shader G... Read more
"_CameraTargetAttachmentB" unnecessarily Allocates Memory even when Post...
Reproduction steps:1. Open the attached “IN-96545.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Open the Memory Prof... Read more
Memory usage increased in newer versions when using Safari
Reproduction steps:1. Open the attached “UIToolKitBugReproFinal” project2. Build the project for the WebGL platform3. Host the built... Read more
Spline Knot "Tangent mode" changes for Prefab instances revert to previo...
Reproduction steps:1. Open the attached “IN-96466.zip” project2. Open the “NewScene” Scene3. From the Hierarchy, select the “Spline”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size