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Fixed
Fixed in 6000.0.54f1, 6000.1.11f1, 6000.2.0b8, 6000.3.0a1
Votes
1
Found in
6000.0.41f1
6000.1.0b9
6000.2.0a6
Issue ID
UUM-99384
Regression
No
"_CameraTargetAttachmentB" unnecessarily Allocates Memory even when Post-Processing is disabled and Camera Stacking is not used
Reproduction steps:
1. Open the attached “IN-96545.zip” project
2. Open the “SampleScene”
3. Enter the Play mode
4. Open the Memory Profiler Window (Window > Analysis > Memory Profiler)
5. Click “Capture New Snapshot”
6. Open the captured Snapshot
7. In the Unity Objects tab search for the Allocated Memory of the “_CameraTargetAttachmentB”
Expected result: “_CameraTargetAttachmentB” does not allocate memory
Actual result: “_CameraTargetAttachmentB” allocates memory
Reproducible with: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Couldn't test with: 2022.3.59f1 (Render Graph not compatible)
Reproducible on: Windows 11, macOS 15.3.1 (M1 Max)
Not reproducible on: no other environment tested
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