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Warning that external text editor path does not exist when manually sele...
How to reproduce: 1. Open the project “IN-95687_BugReproducerURP”2. Click (MacOS) Unity → Preferences → External Tools3. Select the ... Read more
[tvOS] Provisioning Profile Type is ignored when it is set to "Distribut...
Reproduction steps:1. Open the attached “tvOSBugReport” project2. In the tvOS Player settings (Edit > Project Settings > Playe... Read more
Text can be entered into the Console details
How to reproduce:1. Create a new Unity project2. Import the attached "uibuildererror" package3. Make sure warnings have appeared in ... Read more
Not all Post-processing Overrides are visible when Camera Stack is applied
How to reproduce:1. Open the attached “IN-95531_URP test“ project2. Open the “New Scene“ and enter Game View3. Select the “Second Ca... Read more
Meta Quest platform “Enable Platform” button text is misaligned in Build...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select Meta Quest platform and observe the “Enable Platf... Read more
Visual Effect Control Track continues looping when Wrap Mode is set to Hold
Steps to reproduce:1. Open the attached "IN-95291" project2. Open the SampleScene3. Enter Play mode4. Observe the Game view Expected... Read more
Multiple Editor Windows get closed when moving Game View to another dock...
Steps to reproduce:1. Open the attached “IN-76745_TimelineBug.zip” project2. Stay in the “Untitled” Scene3. Drag the docked Game Vie... Read more
Label text is not shown when Default Editor Text Rendering Mode is set t...
Steps to reproduce:1. Create a new project2. In the Scene Hierarchy Window, create a “Cube” GameObject3. Select the “Cube” GameObjec... Read more
Some Behavior Graph text stays white when the Editor is in Light theme
How to reproduce:1. Create and open a new project2. Install the Unity Behavior package in the Package Manager3. Create and open a ne... Read more
NavMesh data triangulation result is always different when using NavMesh...
How to reproduce:1. Open the “NavMeshSeams.zip“ project2. Open the “Layout“ Scene3. Select the first GameObject in the Hierarchy4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size