Search Issue Tracker
Visual C# Compiler fails to locate assembly if response file compiler ar...
Steps to reproduce:1. Create a folder named "addspacesinpath" in the root of C:2. Drop the attached dll (System.Xml.Linq.dll) in sai... Read more
Constantly creating and destroying CharacterController component causes ...
How to reproduce:1. Open attached project (1223324.zip)2. Enter Play Mode3. Open task manager and find the Unity.exe process4. Obser... Read more
Memory usage 20GB when importing Common USS stylesheets
To reproduce: 1. Get project from case 1203433 (or from here https://drive.google.com/open?id=19GtoEEs8xfjndbX2MjxJl0ThcYrO87DE)2. I... Read more
[Vulkan] The amount of memory allocated for textures on Vulkan is almost...
Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android/WindowsStandalone Actual: T... Read more
Custom built DLL's scripts which have classes derived from UIBehaviour c...
How to reproduce:1. Open user-submitted project (testB.zip)2. See that Assets/Plugins/testUIDLL contains Class13. Close the project4... Read more
[Metal][iOS] Shader does not compile and does not throw errors when appl...
How to reproduce:1. Download the package "weathermaker.unitypackage" from the Google Drive link and import it to a new Unity project... Read more
Error: "Something went wrong while Post Processing the assembly" when tr...
How to reproduce:1. Open the attached project named "Case_1223254"2. Build the "BunnyDemo" Scene on Windows or Android Expected resu... Read more
Properties in the Animation tab of the model’s Import setting are not sa...
How to reproduce:1. Open user's project2. Select "Walking Forward" Animation found in Assets->_InputTest->Entity->Animation... Read more
[WebGL] WaitForSeconds takes longer than expected when Application.targe...
Reproduction steps:1. Open the attached project ("case_1223100-WaitForSecondsWebGL.zip")2. Open the repro scene ("SampleScene")3. Sw... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument