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Unity crashes on StackWalker::GetCurrentCallstack when rest-certificate....
Reproduction steps:1. Place the attached "rest-certificate.pem" file in the "%APPDATA%\Unity" or "~/Library/Unity" folder depending ... Read more
Crash when running GarbageCollectSharedAssets
Reproducible with: 2020.3.30f1 Read more
[Linux] Webgl build crashes every time when using Unity Editor on Linux
How to reproduce:1. Create new 3d project2. Switch platform target to WebGL3. Build and run Expected result: Build succeedsActual re... Read more
[Android] AudioClip stops playing when connecting the Bluetooth earbuds/...
Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Build and Run on Android3. Hear that the "0-ambient... Read more
Animation Event string value disappears when renaming the function
How to reproduce:1. Open the user attached "T1206430_AnimEvents.zip" project2. Select "AGIA_Layer_swinging_body_01.fbx" in the Proje... Read more
[Linux] Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMode" when ent...
How to reproduce:1. Open the user attached project (My project.zip)2. Make sure the "LEGO tutorial" scene is open3. Enter Play Mode4... Read more
Child Canvas Transform values are not saved when editing them in Prefab ...
Reproduction steps:1. Open the attached project "canvasTest.zip"2. In the Project window, double-click "Canvas.prefab"3. In the Hier... Read more
Cannot execute the Redo shortcut when it is set to the default
Reproduction steps:1. Create a new project2. Create a new Cube GameObject3. Undo (Cmd+Z)4. Redo (Shift+Cmd+Z) Expected result: Redo ... Read more
WaitForDomainReload does not trigger script reload when running the Edit...
How to reproduce:1. Download the attached project2. Navigate to your Editor install directory3. Execute the following terminal comma... Read more
[Linux] Audio doesn't play or only partially plays in a WebGL build
How to reproduce:1. Download and extract the user attached project (TheFacility.zip)2. Host the "webgl2" build of the project on any... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked