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‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...
Steps to reproduce:1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene2. Make sure the Scene view is vis... Read more
[Addressables] Terrain Normal Maps are not loaded when loaded using Addr...
How to reproduce:1. Open the attached "IN-12293" project2. Open the Addressable Groups (Window > Asset Management > Addressabl... Read more
OnMouseOver is not registered when using Overlay Camera in URP
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more
The creating and import of a new script in Editor became really slow in ...
Checked with new HDRP project and the time taken for creating new script has increased:2020.3 - around 1 sec;2021.2 - around 3-4 sec... Read more
Editor installation Built-In packages get corrupted when meta files seem...
How to reproduce (according to the user, not directly reproduced locally):1. Create a new project (for ex. on 2020.3.0f1)2. Upgrade ... Read more
Assets dependencies load in the wrong order resulting in "None" being re...
Reproduction steps:1. Open attached project "Reference.zip"2. In Project window, select Assets/Content/MTFLocalizationManager.asset3... Read more
Player crashes with null pointer dereference in MemoryManager when large...
Reproduction steps:1. Open user attached Project2. Change to x86 (32bit) Architecture3. Build and Run Expected result: The Build Run... Read more
"undefined symbol: WebView_loadHtml (referenced by top-level compiled C/...
How to reproduce:1. Open the attached project “Main Metabloqs ProjectFiles.zip”2. Build the project for WebGL Expected results: Buil... Read more
[Windows] Custom EditorWindow height is 6 pixels longer than the maxSize...
Reproduction steps:1. Open the attached project2. Open “Window/My Window” in the menu bar3. Increase the size of “My Window” to the ... Read more
[Linux] Android build fails with “CommandInvokationFailure: Gradle build...
How to reproduce: Open the user-attached project (oblivion.zip) Build the project for Android Expected result: the build is complete... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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