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Font Asset pulls all fonts with the same family name as dependencies
How to reproduce: 1. Open the user-attached project “My Project” 2. In Assets/Fonts select “Metropolis-Black.ttf” 3. On the Toolb... Read more
Prefab Editing Environment ambient probe is ignored when entering Prefab...
*Steps to reproduce:* # Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip]) # Open Project Settings >... Read more
Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Observe the pop-up window that appears Expected result:... Read more
Use-after-free crash bug in IL2CPP
If il2cpp is shutdown/restarted multiple times (such as when running LoadUnload tests) there is a use-after-free case shown here: {c... Read more
The creating and import of a new script in Editor became really slow in ...
Checked with new HDRP project and the time taken for creating new script has increased: 2020.3 - around 1 sec; 2021.2 - around 3-4 s... Read more
Editor installation Built-In packages get corrupted when meta files seem...
How to reproduce (according to the user, not directly reproduced locally): 1. Create a new project (for ex. on 2020.3.0f1) 2. Upgrad... Read more
Assets dependencies load in the wrong order resulting in "None" being re...
Reproduction steps: 1. Open attached project "Reference.zip" 2. In Project window, select Assets/Content/MTFLocalizationManager.asse... Read more
Hidden Overlays are reappearing after relaunching the Unity Editor
How to reproduce: 1. Open the project “Overlays” or create a new one 2. Hide the Overlays in the Scene View by unchecking the Over... Read more
AssetBundle indeterminism caused by mesh streaming info
If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more
"XmlSchemaException" error appears when creating UIDocument in UI Toolkit
Reproduction steps: 1. Open the attached project "1424280.zip" 2. In the Project window press right-click and Create>UI Toolkit>UI D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map