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Shader has different effects depending on whether the material was creat...
Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Observe that "SelectedQuad" has distortion and "U... Read more
[Encoding/compression] Lightmap compression artifacts when Build Target ...
As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more
[HDRP] Autodesk Interactive Shaders are not upgraded when .c4d model is ...
How to reproduce:1. Open the attached project "case_1283791-Project.zip"2. Import the attached file with ".c4d" extension3. Inspect ... Read more
AnimationEvent placed at the start of a clip not fired when looping
1) Create an animation clip2) Add an animation event at the start3) Add this clip twice to a new timeline4) Set the PlayableDirector... Read more
Adding a new graph is now grayed out after Bolt 1 update.
Original Link Since the update linked above it seems I have a problem with a new graph being grayed out that wasn't before, I'll att... Read more
Bolt documentation - Purchase it on the Unity Asset Store needs to be re...
Bolt is now free but the docs still reference buying it on the asset store. {code:java}To use Bolt, which is Unity's visual scriptin... Read more
Could not load connection between 'value' warnings appear after updating...
Steps to reproduce Open this project with Unity 2020.2.0b2 Notice issue >> Numerous warnings... {code:java}// Failed to define... Read more
text mesh generation is limited to 64k vertices!
Original Issue - Unity Bug----When I select the game object that has all my bolt graph work i get "text mesh generation is limited t... Read more
Can't assign Game Objects to Graph/Object Variables while in Prefab Mode
Original Issue - Unity Bug---- Hi, Same issue as here: [https://support.ludiq.io/communities/5/topics/2481-object-variables-are-not-... Read more
C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...
How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more
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