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Physics.ComputePenetration returns false when a non-convex MeshCollider ...
How to reproduce: 1. Open the attached Project "penetrationTest" and load Scene "SampleScene" 2. In the Hierarchy, select the "Pen... Read more
[Sprite Atlas] Asset Preview window does not update when packing preview...
Reproduction steps: 1. Open the attached “SpriteAtlasPreview.zip“ project 2. Select the “SpriteAtlas“ asset in the Project window ... Read more
UI not shown until any of its settings are changed, also nullref exceptions
To reproduce: 1. Open the attached project "766041 repro.zip" 2. Open the scene "Main scene" 3. Press "play" 4. Notice that the came... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Select GREEN particle system in Hiera... Read more
[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...
Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip) 2. Open scene main. 3. Drag ... Read more
"NullReferenceException" is thrown when the development build is built i...
How to reproduce: 1. Open the user’s attached project “Unity-2021.3.5-URP3DCore.zip“ 2. Press File → Build 3. Make sure the Developm... Read more
Build crashes on second launch on machines with AMD GPUs when UnityShade...
How to reproduce: 1. Open attached project "Matchbox_trunk.zip" 2. Delete "GameLoadClass.cs" in the project 3. Build the project 4. ... Read more
Crash in find_method_in_metadata when loading project
To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
Controls in the UI Debugger overlap when inspecting an element that has ...
How to reproduce: 1. Open the user's attached project 2. Open the SampleScene 3. Select Window > UI Toolkit > Debugger 4. In the Hie... Read more
Class member becomes null when loading the first addressable scene
Reproduction steps: 1. Open the attached project “AddresablesRepro“ 2. Open “Assets/Scenes/main_1.unity“ Scene 3. Enter Play mode 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window