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0
votes
Won't Fix

Find References shows Objects that are not referencing the Asset when MR...

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Jun 10, 2022

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Version/s: 2020.3.37f1, 2021.1.8f1, 2021.2.10f1, 2021.3.14f1, 2022.1.6f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

How to reproduce:1. Open the attached project "MRTK Test.zip"2. In the Project Window search for "PressableButtonHololens2"3. Right-... Read more

0
votes
Won't Fix

Shadow Caster 2D shadows are disabled when changing the Sprite for the S...

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May 27, 2022

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Version/s: 2021.2.14f1, 2022.2.0a7

Reproduction steps:1. Open the attached "1408396.zip" project2. Open the "SampleScene" Scene3. Select the "Light 2D" GameObject4. En... Read more

0
votes
Fixed

[2D][SpriteShape] After editing sprite variant list in SpriteShape Contr...

Package: 2D Sprite Shape

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Sep 07, 2021

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Version/s: 2021.2.0a13, 2021.2.0b9, 2022.1

Reproduction steps:1. Open user's provided project "21_2_SS_Test.zip"2. From the Assets folder drag "Sprite Shape Profile.asset" int... Read more

5
votes
Active

'Internal: JobTempAlloc has allocations that are more than 4 frames old'...

IMGUI

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Sep 22, 2021

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Version/s: 2021.2.0a9, 2022.1, 2022.1.0a10

How to reproduce:1. Open attached project2. Open Profiler and enable Live Timeline3. Enter Play mode4. Observe console Warnings:Inte... Read more

0
votes
Duplicate

Live Profiler Timeline keeps losing frame data while hovering other Prof...

Profiling

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Sep 22, 2021

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Version/s: 2021.1.0a10, 2021.2, 2021.2.0a11, 2022.1

How to reproduce:1. Create new project2. Open Profiler and enable Live Timeline3. Enter Play Mode4. Hover mouse over any Profiler bu... Read more

0
votes
Fixed

Player crashes when running a recursive function with Script Debugging e...

IL2CPP

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Aug 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "FrameAssertTest.zip"2. Open "SampleScene" Scene3. Open Project Settings and switch to... Read more

0
votes
Postponed

[Enlighten] Precompute fails to progress beyond Create Geometry when usi...

Progressive Lightmapper

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Sep 22, 2021

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Version/s: 2021.2.0b12

Repro: Repro project is available in the comments. Download and import the repro project above using 2021.2.0b12Open the Scene "Terr... Read more

0
votes
Active

Memory Profiler and Xcode's Frame Debugger report different size of a "R...

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Mar 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open project "render-texture-memory-test.zip"2. Go to the Build Settings choose iOS, select Development Build an... Read more

0
votes
Fixed

[M1] Crash with * Assertion at handle.c:446, condition `m_class_is_value...

Mono

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Nov 06, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1

Reproduction steps:1. Open the user's attached project and scene "Main Menu"2. Enter play mode3. Press the "Multiplayer Arena" butto... Read more

0
votes
Fixed

[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...

Profiling

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Nov 25, 2021

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Version/s: 2021.2.0a4, 2021.2.3f1, 2022.1.0b1

Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more

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