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Crash on Object::GetCachedScriptingObject when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/CrashKonijn/GOAP/Demos/Complex/Scenes/ComplexDemoScene.un... Read more
Assets Inspector information is no longer displayed when docking the Sea...
Steps to reproduce: Open any Project Open a Search Window through Window > Search > New Window Enable the Search Window's Insp... Read more
Switching the Profiler to Edit Mode while profiling Playmode makes the E...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Tur... Read more
[General] Package manager takes 15 minutes to load
After updating from 2021 to 2023/6, I've encountered a huge performance issue with the package manager. It takes forever to process ... Read more
[VisionOS] PolySpatial 1.2.3:Collider's enabled state on DebugPolySpatia...
Reproduction steps:1. Create a new visionOS MR project2. Create a new “Cube“ GameObject in the Hierarchy3. Enter the Play Mode4. Fin... Read more
PlayMode Emulation of the Eye Rig Projection Layer Shows Objects in Reve...
Steps to reproduce: 1. Create a Cube and Sphere and place the Cube in front of the Sphere 2. Create a new Projection Eye Rig 3. Assi... Read more
[Android] Soft keyboard is missing the "OK" button on Android
Reproduction steps:1. Open the attached project “BugRepro”2. Build And Run on Android3. In the player, select any of the text fields... Read more
PropertyField with range attribute triggers change event when the value ...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Editor, navigate to Test > My Editor Window3. Observe the Con... Read more
Crash on D3D12DescriptorHeapManager::AllocateNewResourceInternal when G...
Reproduction steps:1. Open the attached “ReproProj” project2. Go to Window > Rendering > Lighting3. Generate Lighting Expected... Read more
ShadowCaster2D does not update when using Sprite flipbook animation
Reproduction steps:1. Open the attached “BugRepro” project2. Open “Scenes/SampleScene” Scene3. Enter the Play Mode4. Move around usi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code