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“Some values driven by GridLayoutGroup“ message disappears on a child UI...
How to reproduce:1. Open the attached “IN-93703 My project“ project2. Select the “SampleScene“3. In the Hierarchy window, select the... Read more
Assets do not get imported from an asset package when Library assets in ...
How to reproduce:1. Open the attached “IN-95957” project2. Right click in the Assets folder in the Project window and create a new p... Read more
Crash on MeshRenderer::UpdateLocalAABB when using the ProBuilderize tool
Steps to reproduce:1. Open the “user’s attached project”2. Enter the “GorillaTagNewVisualsCosmetics“ Scene3. Select the “Level/fores... Read more
UI Builder loses reference to the opened UI Document when domain reload ...
Reproduction steps:1. Open the attached “UIBuildContextIssue” project2. In the UI Builder window (Window > UI Toolkit > UI Bui... Read more
HDRP Lit Shader errors are thrown and artifacts are generated when using...
How to reproduce:1. Create and open a new HDRP project2. Create any 3D GameObject in the Hierarchy and a new Material in the Project... Read more
NullReferenceException is thrown when assigning PanelSettings asset to a...
Reproduction steps:1. Open the attached “IN-96904.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Console ... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when disabling "Allow FSR...
Reproduction steps:1. Open the attached “repro_IN-96121“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Enter the Play Mode... Read more
Crash on vkGetInstanceProcAddr when setting graphics API to "Vulkan" on ...
Reproduction steps:1. Create a new “Universal 3D“ project2. Import the “Fantasy Kingdom in Unity 6 | URP“ tutorial project from the ... Read more
Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when t...
How to reproduce:1. Open the attached "IN-95839" project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more
Can not toggle selected events in UI Elements Events debugger
Steps to reproduce: Create a new project Enable "Enable Event Debugger" in Project Settings/UI Toolkit Open Window/UI Toolkit/Events... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size