Search Issue Tracker
Fixed
Fixed in 6000.0.44f1, 6000.1.0b12, 6000.2.0a8
Votes
0
Found in
6000.0.41f1
6000.1.0b11
6000.2.0a7
Issue ID
UUM-100049
Regression
Yes
NullReferenceException is thrown when assigning PanelSettings asset to a UIDocument dynamically at runtime
Reproduction steps:
1. Open the attached “IN-96904.zip” project
2. Open the “SampleScene”
3. Enter the Play mode
4. Observe the Console
Expected result: No errors
Actual result: “NullReferenceException: Object reference not set to an instance of an object” is thrown
Reproducible with: 2023.2.0a9, 6000.0.41f1, 6000.1.0b11, 6000.2.0a7
Not reproducible with: 2022.3.59f1, 2023.2.0a8
Reproducible on: Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture memory does not get released when using Direct3D12 Graphics API
- Element background colors change places in Game window after reopening UI Builder
- Unity Theme can't be changed when any compilation errors are thrown
- Editor layout does not save custom Editor windows when they are declared using file-scoped namespaces
- Crash on VFXManager::CollectShadowCullResults when opening a specific scene
Add comment