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Crash on profiling::ProfilerUnsafeUtility::BeginSample when exiting Play...
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In Game View, click “Start Simulating”4. In Game View, cl... Read more
Error "InvalidOperationException" is thrown when running test in Test Ru...
How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more
[IL2CPP] [Entities] Application crashes with BlobArray related errors wh...
How to reproduce:1. Open the attached Unity project ("1355746_2021.2.0b6.zip")2. Open the Scene "SampleScene" (Assets -> Scenes)3... Read more
Attributes applied to fields are not carried to their respective compone...
How to reproduce:1. Open the user's attached project2. Open the "SampleScene" Scene3. Select the "ObjectWithBugScript" GameObject in... Read more
[DOTS] GenerateAuthoringComponent causes errors when declaring variables...
How to reproduce:1. Open the attached "1411306.zip" project2. Open the Console window Expected result: No errorsActual result: "erro... Read more
"MissingReferenceException" error is thrown when checking the Static Edi...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Open the “New Sub Scene“ Sub Sc... Read more
Memory leak occurs in Play Mode when a GameObject is in a Sub Scene
How to reproduce:1. Open the “UCG_DOTS“ project2. Change “Leak Detection Level” to “Enabled With Stack Trace” (Edit > Preferences... Read more
Build crashes on "lib_burst_generated" when running the build
How to reproduce:1. Open the project “IN_29808”2. Press File → Build And Run Expected result: build runs successfullyActual result: ... Read more
Namespace collision when code generator creates the Entities.ForEach Job...
Reproduction steps:1. Open the attached project “IN-18459.zip”2. Observe the Console window Expected result: There are no errors ori... Read more
"Entities Hierarchy" window stops working when a subscene is loaded usin...
1. What happenedThe "Entities Hierarchy" window stops displaying anything when a subscene is loaded using SceneSystem.LoadSubScene(w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene